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Unity Engine


headers

Request headers to use when posting the form.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UnityWebRequestModule
public Dictionary<string, string> headers { get; }

Remarks

This field only contains one header,
Content-Type
, which is set to the correct "MIME type" for the form:
application/x-www-form-urlencoded
for normal forms and
multipart/form-data
for forms containing data added using WWWForm.AddBinaryData.
UnityWebRequest.Post
copies these headers onto the request it creates, so you only need this property when you build the request yourself.

Examples

using System.Collections.Generic;using UnityEngine;public class Example : MonoBehaviour { void Start () { WWWForm form = new WWWForm(); form.AddField("name", "value"); // Logs "Content-Type: application/x-www-form-urlencoded". foreach (KeyValuePair<string, string> header in form.headers) Debug.Log(header.Key + ": " + header.Value); form.AddBinaryData("file", new byte[] { 1, 2, 3 }, "data.bin"); // The form now contains a file, so this logs // "Content-Type: multipart/form-data; boundary=..." instead. foreach (KeyValuePair<string, string> header in form.headers) Debug.Log(header.Key + ": " + header.Value); }}