UpdateExternalTexture(nint)
Updates Unity texture to use different native texture object.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
UpdateExternalTexture(IntPtr)
public void UpdateExternalTexture(nint nativeTex)
Parameters
Native 2D texture object.
Remarks
This function is mostly useful for native code plugins that create platform specific texture objects outside of Unity, and need to use these textures in Unity Scenes. For a texture created with Texture2D.CreateExternalTexture, this function switches to another underlying texture object if/when it changes.
Additional Resources: Texture2D.CreateExternalTexture.