SetGlobalAnisotropicFilteringLimits(int, int)
Sets Anisotropic limits.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void SetGlobalAnisotropicFilteringLimits(int forcedMin, int globalMax)
Parameters
Remarks
ForcedMin value controls the minimal anisotropy level set when Anisotropy is forced. globalMax value controls the max possible anisotropy level. set any to -1 to use default values.