holesTexture
Returns the Terrain holes Texture.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public Texture holesTexture { get; }
Remarks
An uncompressed Terrain holes Texture is a RenderTexture in the Editor and at runtime. A compressed Terrain holes Texture is a Texture2D at runtime only. You might use an uncompressed Terrain holes Texture as a render target for the custom painting of Terrain holes data. Use the _enableHolesTextureCompression property to enable or disable Terrain holes Texture compression at runtime.