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Unity Engine


useFriction

Should friction be used for any contact with the surface?
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useFriction { get; set; }

Remarks

When false, no friction is used from any assigned physics material. When true, any existing friction is used.