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Unity Engine


updateWhenOffscreen

If enabled, the Skinned Mesh will be updated when offscreen. If disabled, this also disables updating animations.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool updateWhenOffscreen { get; set; }

Remarks

Additional Resources: Skinned Mesh Renderer component.