updateWhenOffscreen
If enabled, the Skinned Mesh will be updated when offscreen. If disabled, this also disables updating animations.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool updateWhenOffscreen { get; set; }
Remarks
Additional Resources: Skinned Mesh Renderer component.