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Unity Engine


height

The current height of the screen window in pixels (Read Only).
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int height { get; }

Remarks

This is the actual height of the Player window. In full-screen mode, it reflects the current resolution.
Note: When accessed from the Editor events, such as ContextMenu methods, inspector enable/disable actions, or custom Editor scripts, Screen.width and
Screen.height
return the current Game view window resolution in the Unity Editor. These properties do not reflect the resolution of the Player or target device in these contexts, including Simulator mode.

Examples

using System.Collections;using System.Collections.Generic;using UnityEngine;public class Example : MonoBehaviour{ void Start() { //Output the current screen window height in the console Debug.Log("Screen Height : " + Screen.height); }}