correctionScale
Scales both the linear and angular forces used to correct the required relative orientation.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float correctionScale { get; set; }
Remarks
Adjusting the correction scale will scale the amount of force and torque applied by the joint. No more than the specified _maxForce or _maxTorque will be applied however.
Additional Resources: _maxForce, _maxTorque