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Unity Engine


reflectionProbeChanged

Adds a delegate to get notifications when a Reflection Probe is added to a Scene or removed from a Scene.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Event
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static event Action<ReflectionProbe, ReflectionProbe.ReflectionProbeEvent> reflectionProbeChanged

Remarks

Examples

using UnityEngine;using UnityEngine.Rendering;public class ReflectionProbeManager : MonoBehaviour{ private static void OnReflectionProbeEvent(ReflectionProbe probe, ReflectionProbe.ReflectionProbeEvent eventType) { Debug.Log("A ReflectionProbe event has occured: " + eventType); } void Start() { ReflectionProbe.reflectionProbeChanged += OnReflectionProbeEvent; } void OnDestroy() { ReflectionProbe.reflectionProbeChanged -= OnReflectionProbeEvent; }}