reflectionProbeChanged
Adds a delegate to get notifications when a Reflection Probe is added to a Scene or removed from a Scene.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Event
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static event Action<ReflectionProbe, ReflectionProbe.ReflectionProbeEvent> reflectionProbeChanged
Remarks
Additional Resources: ReflectionProbe, ReflectionProbe.ReflectionProbeEvent.
Examples
using UnityEngine;using UnityEngine.Rendering;public class ReflectionProbeManager : MonoBehaviour{ private static void OnReflectionProbeEvent(ReflectionProbe probe, ReflectionProbe.ReflectionProbeEvent eventType) { Debug.Log("A ReflectionProbe event has occured: " + eventType); } void Start() { ReflectionProbe.reflectionProbeChanged += OnReflectionProbeEvent; } void OnDestroy() { ReflectionProbe.reflectionProbeChanged -= OnReflectionProbeEvent; }}