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Unity Engine


RangeAttribute(float, float)

Attribute used to make a float or int variable in a script be restricted to a specific range.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public RangeAttribute(float min, float max)

Parameters

The minimum allowed value.

The maximum allowed value.

Remarks

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.