ignoreLayers
Which object layers are ignored by the projector.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int ignoreLayers { get; set; }
Remarks
See layer mask.
By default this is zero - i.e. no layers are ignored. Each set bit in will make this layer not affected by the projector.
ignoreLayersusing UnityEngine;public class Example : MonoBehaviour{ void Start() { Projector proj = GetComponent<Projector>(); // Make the projector ignore Default (0) layer proj.ignoreLayers = (1 << 0); }}
Additional Resources: projector component, Layers.