Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


DefaultRaycastLayers

Layer mask constant that includes all layers participating in raycasts by default.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public const int DefaultRaycastLayers = -5

Remarks

The value of the mask is the bitwise complement of the Physics2D.IgnoreRaycastLayer mask.