defaultMaxAngularSpeed
Default maximum angular speed of the dynamic Rigidbody, in radians (default 50).
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public static float defaultMaxAngularSpeed { get; set; }
Remarks
Controls the maximum angualr speed of the dynamic Rigidbody, measured in radians. The angular speed limit can also be modified with _maxAngularVelocity on a per rigid body basis.