gravity
Apply gravity to particles within the volume of the Force Field.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve gravity { get; set; }
Remarks
Particles affected by the gravity effect will be attracted towards the focal point of the gravity. This can be set using the _gravityFocus property.
Additional Resources: ParticleSystemForceField