additionalVertexStreams
Vertex attributes in this mesh will override or add attributes of the primary mesh in the MeshRenderer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Mesh additionalVertexStreams { get; set; }
Remarks
This can be used for vertex painting tools, etc. This data is serialized.
For example, if the primary mesh doesn't contain the Mesh.colors channel, the colors from additionalVertexStreams are used. If the primary mesh contains the colors channel and the additionalVertexStreams mesh also has colors, then colors from additionalVertexStreams are used.
MeshRenderer.additionalVertexStreams- Dynamic batching
- GPU instancing