Logger(ILogHandler)
Create a custom Logger.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Logger(ILogHandler logHandler)
Parameters
Pass in default log handler or custom log handler.
Remarks
Additional Resources: ILogHandler, Debug.unityLogger.
Examples
using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ private static string kTAG = "MyGameTag"; private Logger myLogger; void Start() { myLogger = new Logger(Debug.unityLogger.logHandler); myLogger.Log(kTAG, "MyGameClass Start."); }}