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Unity Engine


LightProbeProxyVolume.DataFormat

The texture data format used by the Light Probe Proxy Volume 3D texture.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public enum LightProbeProxyVolume.DataFormat

Remarks

Additional Resources: Light Probes, Light Probe Proxy Volume.

Fields

Value

Description

FloatA 32-bit floating-point format is used for the Light Probe Proxy Volume 3D texture.
HalfFloatA 16-bit half floating-point format is used for the Light Probe Proxy Volume 3D texture.