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Unity Engine


shadowMask

Texture storing occlusion mask per light (ShadowMask, up to four lights).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Texture2D shadowMask { get; set; }

Remarks

Additional Resources: LightmapSettings class, Renderer.lightmapIndex.