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Unity Engine


breakAction

The action to take when the joint breaks the breakForce or breakTorque.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public JointBreakAction2D breakAction { get; set; }

Remarks

A joint breaks when the force a joint exerts exceeds breakForce or when the torque a joint exerts exceeds breakTorque. The joint action happens after the call to
OnJointBreak2D
has completed. If the breakAction is changed during the
OnJointBreak2D
callback then that updated action happens.
Additional Resources: JointBreakAction2D