GUIToScreenPoint(Vector2)
Convert a point from GUI position to screen space.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
public static Vector2 GUIToScreenPoint(Vector2 guiPoint)
Parameters
Returns
Type | Description |
|---|---|
| Vector2 |
Remarks
Note: In Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect.
Additional Resources: GUIUtility.ScreenToGUIPoint
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Converts a GUICoordinate (affected by a group) to a Screen coordinate. void OnGUI() { Vector2 gPos = new Vector2(10, 10); GUI.BeginGroup(new Rect(10, 10, 100, 100)); Vector2 convertedGUIPos = GUIUtility.GUIToScreenPoint(gPos); GUI.EndGroup(); Debug.Log("GUI: " + gPos + " Screen: " + convertedGUIPos); }}