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Unity Engine


GUIToScreenPoint(Vector2)

Convert a point from GUI position to screen space.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public static Vector2 GUIToScreenPoint(Vector2 guiPoint)

Parameters

guiPoint

Returns

Type

Description

Vector2

Remarks

Note: In Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect.
Additional Resources: GUIUtility.ScreenToGUIPoint

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Converts a GUICoordinate (affected by a group) to a Screen coordinate. void OnGUI() { Vector2 gPos = new Vector2(10, 10); GUI.BeginGroup(new Rect(10, 10, 100, 100)); Vector2 convertedGUIPos = GUIUtility.GUIToScreenPoint(gPos); GUI.EndGroup(); Debug.Log("GUI: " + gPos + " Screen: " + convertedGUIPos); }}