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Unity Engine


scaledBackgrounds

Background images used by this state when on a high-resolution screen. It should either be left empty, or contain a single image that is exactly twice the resolution of _background. This is only used by the editor. The field is not copied to player data, and is not accessible from player code.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public Texture2D[] scaledBackgrounds { get; set; }

Remarks

Additional Resources: _pixelsPerPoint