scaledBackgrounds
Background images used by this state when on a high-resolution screen. It should either be left empty, or contain a single image that is exactly twice the resolution of _background. This is only used by the editor. The field is not copied to player data, and is not accessible from player code.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
public Texture2D[] scaledBackgrounds { get; set; }
Remarks
Additional Resources: _pixelsPerPoint