changed
Returns true if any controls changed the value of the input data.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
public static bool changed { get; set; }
Examples
// Draws a text field and when it gets modified prints a messageusing UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public string stringToEdit = "Modify me."; void OnGUI() { // Make a text field that modifies stringToEdit. stringToEdit = GUI.TextField(new Rect(10, 10, 200, 20), stringToEdit, 25); if (GUI.changed) { Debug.Log("Text field has changed."); } }}