transform
The Transform attached to the GameObject (Read Only).
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Transform transform { get; }
Remarks
Every GameObject has a Transform component attached to it on creation, which cannot be removed.
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { gameObject.transform.Translate(1, 1, 1); }}