IsVisible(int)
Returns true if the bounding sphere at index is currently visible from any of the contributing cameras.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool IsVisible(int index)
Parameters
The index of the bounding sphere.
Returns
Type | Description |
|---|---|
| bool | True if the sphere is visible; false if it is invisible. |
Remarks
Note that this method uses the most recently computed visibility states. Visibility is updated immediately before rendering, so using this method in Update/LateUpdate will provide results based on calculations from the previous frame.