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timestamp

Indicates the time elapsed since the compass heading was last updated. (Read Only)
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.InputLegacyModule
public double timestamp { get; }

Remarks

Android: The time elapsed is represented in seconds since the device was last turned on.
iOS: The time elapsed is represented in seconds since the Unix epoch January 1, 1970.

Examples

using UnityEngine;public class CompassTimeStamp : MonoBehaviour{ private double previousTimeStamp = 0; private void Start() { Input.location.Start(); Input.compass.enabled = true; Debug.Log($"compass.enabled: {Input.compass.enabled}"); RecordPreviousTimeStamp(); } void Update() { Debug.Log($"frame delta: {Time.deltaTime} compass timestamp: {Input.compass.timestamp} compass delta: {Input.compass.timestamp - previousTimeStamp}"); RecordPreviousTimeStamp(); } private void RecordPreviousTimeStamp() { previousTimeStamp = Input.compass.timestamp; }}