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Unity Engine


thisArticulationBody

The ArticulationBody of the collider of the GameObject which received the Collision event (Read Only).
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public ArticulationBody thisArticulationBody { get; }

Remarks

The ArticulationBody of the collider of the GameObject which received the Collision event. If there is no articulation body attached, this returns
null
.

Examples

using UnityEngine;public class ExampleScript : MonoBehaviour{ // Make all articulation bodies that your GameObject hits move to the left``` void OnCollisionStay(Collision collision) { // Check if the collider your GameObject hits has an articulation body // Then apply the force if (collision.thisArticulationBody) { collision.thisArticulationBody.AddForce(Vector3.left * 15); } }}