isTrigger
Is this collider configured as a trigger?
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool isTrigger { get; set; }
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Collider2D coll; // Use this for initialization void Start() { //Check if the isTrigger option on the Collider2D is set to true or false if (coll.isTrigger) { Debug.Log("This Collider2D can be triggered"); } else if (!coll.isTrigger) { Debug.Log("This Collider2D cannot be triggered"); } }}