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Unity Engine


enabled

Is this cloth enabled?
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ClothModule
public bool enabled { get; set; }

Remarks

This is the same as the checkbox next to the component label in the inspector. A disabled cloth component will not update it's physics simulation, so you can use this to suspend the simulation of cloth objects when they are not needed, as cloth simulation is a very CPU-intensive task.

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Example() { GetComponent<Cloth>().enabled = false; }}