Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Stop()

Exits audio recording mode. After this audio output will be audible again.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public static bool Stop()

Returns

Type

Description

boolTrue if the engine was recording when this function was called.