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Unity Engine


allAssets

Asset objects with sub assets being loaded. (Read Only)
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule
public Object[] allAssets { get; }

Remarks

Note that accessing asset before _isDone is true will stall the loading process.