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Unity Engine


solverVelocityIterations

The solverVelocityIterations affects how accurately articulation body joints and collision contacts are resolved during bounce.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public int solverVelocityIterations { get; set; }

Remarks

Increasing this value will result in higher accuracy of the resulting exit velocity after an articulation body bounce. You can try to increase this value if you are experiencing issues with jointed articulation bodies moving too much after collisions. Overrides _defaultSolverVelocityIterations. Must be positive.
Additional Resources: _solverIterations