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Unity Engine


this[]

Returns the animation state named name.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule

this[string]

public AnimationState this[string name] { get; }

Parameters

name

Returns

Type

Description

AnimationState

Examples

using UnityEngine;using System.Collections;public class ExampleScript : MonoBehaviour{ public Animation anim; void Start() { // Get the walk animation state and set its speed anim["walk"].speed = 2.0f; // Get the run animation state and set its weight anim["run"].weight = 0.5f; }}