SetCustomDiffTool(string, string, string, string, bool)
Set custom diff tool settings.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void SetCustomDiffTool(string path, string twoWayDiff, string threeWayDiff, string mergeCommand, bool forceEnableCustomTool = false)
Parameters
Remarks
using UnityEditor;using UnityEngine;public class EditorScript : MonoBehaviour{ [MenuItem("SetCustomDiffTool/DiffMerge")] public static void ExampleSetCustomDiffTool() { string path = "/Applications/DiffMerge.app/Contents/MacOS/DiffMerge"; string twoWayDiffCommandLine = "-t1 #LTITLE -t2 #RTITLE #LEFT #RIGHT"; string threeWayDiffCommandLine = "-t1 #LTITLE -t2 #ATITLE -t3 #RTITLE -ro2 #LEFT #ANCESTOR #RIGHT"; string mergeArguments = "-m -t1 #LTITLE -t2 #ATITLE -t3 #RTITLE -r #OUTPUT #LEFT #ANCESTOR #RIGHT"; EditorUtility.SetCustomDiffTool(path, twoWayDiffCommandLine, threeWayDiffCommandLine, mergeArguments); }}
For more information about diff tools, see Revision Control Diff/Merge.