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Unity Engine


OpenFolderPanel(string, string, string)

Displays the "open folder" dialog and returns the selected path name.
Read time 1 minuteLast updated 14 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static string OpenFolderPanel(string title, string folder, string defaultName)

Parameters

title


folder


defaultName

Returns

Type

Description

string

Remarks

Examples

using UnityEditor;using System.IO;public class OpenFolderPanelExample : EditorWindow{ [MenuItem("Example/Load Textures To Folder")] static void Apply() { string path = EditorUtility.OpenFolderPanel("Load png Textures", "", ""); string[] files = Directory.GetFiles(path); foreach (string file in files) if (file.EndsWith(".png")) File.Copy(file, EditorApplication.currentScene); }}