OpenFolderPanel(string, string, string)
Displays the "open folder" dialog and returns the selected path name.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static string OpenFolderPanel(string title, string folder, string defaultName)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
Additional Resources: EditorUtility.OpenFilePanel, EditorUtility.SaveFolderPanel functions.
Examples
using UnityEditor;using System.IO;public class OpenFolderPanelExample : EditorWindow{ [MenuItem("Example/Load Textures To Folder")] static void Apply() { string path = EditorUtility.OpenFolderPanel("Load png Textures", "", ""); string[] files = Directory.GetFiles(path); foreach (string file in files) if (file.EndsWith(".png")) File.Copy(file, EditorApplication.currentScene); }}