Server density

Note: The content on this page pertains to Game Server Hosting (Multiplay) available on the Unity Cloud Dashboard. If you’re using Game Server Hosting (Clanforge), refer to the Game Server Hosting (Clanforge) documentation.

Game Server Hosting aims to match the number of available game servers to the target buffer. It’s only possible to scale the number of servers in groups equal to the server density.

The type of machine you're using defines how you configure server density; cloud machines and bare metal machines have different settings that you, as the administrator, explicitly define.