Server density

Warning: We are winding down our direct support for the Unity Multiplay Game Server Hosting Service. Unity will support the Multiplay Game Server Hosting Service through March 31, 2026. To ensure continuity for live titles, we are licensing our Multiplay Game Server Hosting software to Rocket Science Group. Learn more about them here.

Multiplay Hosting aims to match the number of available game servers to the target buffer. It’s only possible to scale the number of servers in groups equal to the server density.

The type of machine you're using defines how you configure server density; cloud machines and bare metal machines have different settings that you, as the administrator, explicitly define.