Manage servers

Note: The content on this page pertains to Game Server Hosting (Multiplay) available on the Unity Dashboard. If you’re using Game Server Hosting (Clanforge), see the Game Server Hosting (Clanforge) documentation.

You can manage your server instances from the Unity Dashboard.

See the following sections to learn how to:

Start a server

To start an offline server:

  1. Go to Multiplayer > Game Server Hosting > Servers.
  2. Select the server to start.
  3. Select Start server.
  4. Confirm you want to start the server by selecting Start server again.

Stop a server

Warning: Any number of available servers will incur costs, even without traffic. If you are in development or trying to limit costs in a low traffic environment, set the Minimum available scaling value to 0.

To stop a running server:

  1. Go to Multiplayer > Game Server Hosting > Servers.
  2. Select the server to stop.
  3. Select Stop server.
  4. Confirm you want to stop the server by selecting Stop server again.

Restart a server

To restart a running server:

  1. Go to Multiplayer > Game Server Hosting > Servers.
  2. Select the server to restart.
  3. Select Restart server.
  4. Confirm you want to restart the server by selecting Restart server again.

View server events

To view the events from a specific server:

  1. Go to Multiplayer > Game Server Hosting > Servers.
  2. Select the server to view.
  3. Select Events.

View server logs

To view the logs from a specific server:

  1. Go to Multiplayer > Game Server Hosting > Servers.
  2. Select the server to view.
  3. Select Logs.
  4. Select the name of the log file to view.