Fleet lifecycle
The fleet lifecycle is the series of states or statuses a fleet can transition through. There are three possible fleet statuses: online, draining, and offline.
- A fleet is online when one or more of the regions within the fleet is online.
- A fleet is draining when it’s transitioning from online to offline, but the servers within the fleet aren't yet offline.
- A fleet is offline when all the regions within the fleet are offline.
The state flow of a fleet is offline → online → draining → offline.
Multiplay Hosting uses the highest status of the regions in a fleet as the status. For example, if a single region within a fleet is online, the fleet is online. Likewise, if a single region within a fleet is draining and the remaining are offline, the fleet is draining. Multiplay Hosting only considers a fleet offline if all the regions within it are offline.
Region lifecycle
The region lifecycle is the series of states or statuses a region can transition through. There are three possible region statuses: online, draining, and offline.
- A region is online when it’s active and has one or more online, ready, or allocated servers.
- A region is draining when it’s transitioning from online to offline, but the servers within the region are still shutting down.
- A region is offline when it’s inactive, and all the servers within it are offline.
The state flow of a region is offline → online → draining → offline.
Multiplay Hosting uses the highest status of the regions within a fleet to decide the fleet's status. For example, if a single region within a fleet is online, the fleet is online. Likewise, if a single region within a fleet is draining and the remaining are offline, the fleet is draining. Multiplay Hosting only considers a fleet offline if all the regions within it are offline.