Server save
Warning: The API documentation here is for Managed Game Server Hosting (Clanforge). If you’re using Game Server Hosting (Multiplay), refer to the Game Server API documentation.
Update the game server identified by <serverid>
with the information passed through the parameters. All parameters are optional.
https://api.multiplay.co.uk/cfp/v1/server/<serverid>/save
METHOD |
GET |
Request parameters
VARIABLE | DESCRIPTION | OPTIONAL |
serverid | ID of the game server you want to save. | No |
profileid | ID of the profile to change the server to. | Yes |
name | A string of the name to assign to the game server. It can include server variables, such as $$location$$ . | Yes |
active | Perform a server action on the game server.
If you don't specify an action, the game server will remain in its current state. If you specify a | Yes |
Response fields
Field | Type | Description | Optional |
---|---|---|---|
success | boolean | Flag representing whether the action has been successful. | No |
server | object | Server object containing information about the server. | No |
Server object
Field | Type | Description | Optional |
---|---|---|---|
profileid | integer | ID of the profile the server is currently on. | No |
serverid | integer | ID of the server. | No |
name | string | Name of the game server, this is usually autogenerated at creation time. | No |
Example request
curl --location --request GET 'https://api.multiplay.co.uk/cfp/v1/server/<serverid>/save?profileid=<profileid>&active=<active>&name=<name>' \
--header 'Authorization: Basic YOUR_AUTH_CREDENTIALS'
Example response
{
"success": true,
"server": {
"profileid": <profileid>,
"serverid": <serverid>,
"name": <name>
}
}