Quality of service (QoS)
Note: The content on this page pertains to Clanforge. If you’re using Multiplay Hosting, refer to the Multiplay Hosting documentation.
Optimize matchmaking using quality of service data to choose the right server.
Quality of service (QoS) refers to the quality of the connection between a game server and a game client. Clanforge offers a QoS service that allows game clients to gather QoS data from Clanforge’s dedicated QoS servers in various locations to send to the matchmaker. The matchmaker then uses the QoS data as part of the algorithm to determine the best possible game server for the game client to connect to. This data is typically latency and packet loss, two metrics that you want to reduce as much as possible.
Topic | Description |
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QoS process flow | Follow how QoS fits into the overall Multiplay Hosting flow. |
QoS protocol | Learn about the main components of the QoS protocol, and how to implement them. |
QoS benefits | Discover the benefits QoS can deliver to your game. |