Update()
Update the World's default system groups.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public void Update()
Remarks
The system group update order is:
Generally this is not necessary within the context of a UnityEngine application; instead, use AppendWorldToPlayerLoop to insert these system groups into the UnityEngine player loop, where they'll be interleaved with existing UnityEngine updates.