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Unity Engine

Unity Engine

Update()

Update the World's default system groups.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void Update()

Remarks

The system group update order is:
  1. InitializationSystemGroup
  2. SimulationSystemGroup
  3. PresentationSystemGroup
Generally this is not necessary within the context of a UnityEngine application; instead, use AppendWorldToPlayerLoop to insert these system groups into the UnityEngine player loop, where they'll be interleaved with existing UnityEngine updates.