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Unity Engine

Unity Engine

PopWorldStack(World)

Removes world from the top of the currently active World stack.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static void PopWorldStack(World world)

Parameters

world

The World this caller pushed. Must still be on top.