SetBuffer<T>(Entity)
Records a command to set a dynamic buffer on an entity.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public DynamicBuffer<T> SetBuffer<T>(Entity e) where T : unmanaged, IBufferElementData
Parameters
The entity to set the dynamic buffer on.
Returns
Type | Description |
|---|---|
| DynamicBuffer<T> | The DynamicBuffer<T> that will be set when the command plays back. |
Remarks
At playback this command throws an error if the entity is destroyed before playback, or if the entity doesn't have a DynamicBuffer<T> component that stores elements of type T.