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Unity Engine


Unity Engine


EntityManagerDiffer

The EntityManagerDiffer is used to efficiently track changes to a given world over time.
Read time 1 minuteLast updated 2 days ago

Definition

public struct EntityManagerDiffer : IDisposable

Constructors

Methods

Method

Description

DisposeDisposes an EntityManagerDiffer object.
GetChangesGenerates a detailed change set for the world. All entities to be considered for diffing must have the EntityGuid component with a unique value.