GetChanges(EntityManagerDifferOptions, AllocatorHandle)
Generates a detailed change set for the world. All entities to be considered for diffing must have the EntityGuid component with a unique value.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public EntityChanges GetChanges(EntityManagerDifferOptions options, AllocatorManager.AllocatorHandle allocator)
Parameters
A set of options which can be toggled.
The allocator to use for the results object.
Returns
Type | Description |
|---|---|
| EntityChanges | A set of changes for the world since the last fast-forward. |
Remarks
The resulting EntityChanges must be disposed when no longer needed.