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Unity Engine


GetFrameworksBuildPhaseByTarget(string)

Returns the GUID of frameworks build phase for the given target.
Read time 1 minuteLast updated 10 days ago

Definition

public string GetFrameworksBuildPhaseByTarget(string targetGuid)

Parameters

targetGuid

The GUID of the target, such as one returned by PBXProject.TargetGuidByName.

Returns

Type

Description

stringReturns the GUID of the existing phase or
null
if it does not exist.

Examples

using UnityEngine;using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_GetFrameworksBuildPhaseByTarget { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get the target GUID string targetGuid = pbxProject.GetUnityMainTargetGuid(); // Get the "Frameworks Build" build phase GUID string frameworkBuildPhase = pbxProject.GetFrameworksBuildPhaseByTarget(targetGuid); // Log the "Embed Frameworks" build phase GUID for debugging Debug.Log("'Frameworks Build' phase GUID: " + frameworkBuildPhase); }}