GetEntitlementFilePathForTarget(string)
Returns the relative path to the entitlement file for the specified build target.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
public string GetEntitlementFilePathForTarget(string targetGuid)
Parameters
The GUID of the target, such as the one returned by PBXProject.TargetGuidByName.
Returns
Type | Description |
|---|---|
| string | The relative path to the entitlement file or |
Examples
using UnityEngine;using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_GetEntitlementFilePathForTarget { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get the target GUID string targetGuid = pbxProject.GetUnityMainTargetGuid(); // Get the entitlements file path string entitlementPath = pbxProject.GetEntitlementFilePathForTarget(targetGuid); // Log the Entitlement file path to console for debugging Debug.Log("Entitlement file path: " + entitlementPath); }}