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Unity Engine


GetRayTracingShaderMessageCount(RayTracingShader)

Returns the number of errors and warnings generated by the Shader Compiler for the given RayTracingShader.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static int GetRayTracingShaderMessageCount(RayTracingShader s)

Parameters

The RayTracingShader instance to check for messages.

Returns

Type

Description

intThe number of errors and warnings generated by the Shader Compiler.