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Unity Engine


RevertPropertyOverride(SerializedProperty, InteractionMode)

Reverts a single property override on a Prefab instance.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void RevertPropertyOverride(SerializedProperty instanceProperty, InteractionMode action)

Parameters

instanceProperty

The SerializedProperty representing the property to revert.

The interaction mode for this action.

Remarks

After the apply action, the property on the Prefab instance is no longer marked as an override and now reflects the value of the Prefab Asset.
Note that you can revert default override properties with this method, unlike with other apply methods, which will not apply default override properties.