ConnectGameObjectToPrefab(GameObject, GameObject)
Connects the source Prefab to the game object.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static GameObject ConnectGameObjectToPrefab(GameObject go, GameObject sourcePrefab)
Parameters
The disconnected GameObject that you want to reconnect.
The source Prefab to connect to the GameObject.
Returns
Type | Description |
|---|---|
| GameObject |
Remarks
This method allows you to reconnect a GameObject to its source Prefab, when it has become disconnected. Prior to 2018.3 it was possible for Prefab instances to become disconnected from their source Prefab. This method fixes that connection. From 2018.3 onwards, Prefabs cannot become disconnected, so this method exists only to correct problems that may exist in projects created in earlier versions of Unity.