ResetToPrefabState(Object)
Resets the properties of the component or game object to the parent Prefab state.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool ResetToPrefabState(Object obj)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
All overrides will be cleared. However the transform.position and rotation of a root game object in a Prefab instance will never be cleared.